Odyssey is an original strategy game inspired by Homer's wine-dark sea. Pilot a Greek vessel between mythic islands; gather supplies, evade hazards, and earn the favor (or ire) of the gods. Solo and two-player modes.
Each turn: sail one space, gather or trade at the current island, optionally invoke a deity. Deity favor accumulates with right-doing and depletes with hubris. Reach Ithaca with the most cumulative deity favor to win.
25–35 minutes per voyage. Two-player runs 45–60 minutes.
Mythic context — invoking a deity grants a one-time effect (movement boost, hazard avoidance, trade discount) but consumes favor. Strategic favor management is the core skill.
Yes — every voyage seeds a different island layout. The destinations are fixed (Troy, Calypso's isle, Ithaca, etc.) but distances and hazards vary.
Yes — repeated hubris triggers Poseidon's storm, which can sink your ship outright. Keep at least one deity ally at any time.
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