Move all 52 cards to the four foundations, building each suit from Ace to King. The seven tableau columns are built downward in alternating colors (red on black, black on red). Only Kings can fill an empty column. Click the stock pile to draw cards into the waste; when empty, click again to recycle.
Click any card to auto-move it — Solitaire picks the best legal destination (foundation first, then tableau). To move a stack, click the bottom card. Empty stock recycles automatically. Use AUTO-COMPLETE when all cards are face-up to finish in one click.
Klondike is the canonical Solitaire — a single-player card game using a standard 52-card deck where the goal is to build four foundation piles from Ace to King by suit. Originated in late-19th-century North America and bundled with Microsoft Windows since 1990, Klondike is the most-played card game in the world.
The deal puts 28 cards into a 7-column tableau (1 card in column 1, 2 in column 2, … 7 in column 7) — only the bottom card in each column is face-up. The remaining 24 cards form the stock; the four foundation slots and the waste pile start empty. Build the tableau downward in alternating colors (e.g., black 7 on red 8); flip a face-down card when the cards on top of it are moved. Build foundations upward by suit, starting from Ace. You may move the top card of the waste, the top of any tableau column, or any face-up run as a group.
| Element | Cards | Build rule |
|---|---|---|
| Tableau | 7 columns, 28 cards (1+2+…+7) | Down by alternating color |
| Stock | 24 cards face-down | Click to deal to waste |
| Waste | 0–24 cards | Top card playable |
| Foundations | 4 piles, one per suit | Up from Ace (♠♥♦♣) to King |
Win by moving all 52 cards onto the foundations. Solvability with perfect play: ~80% Draw 1, ~5% Draw 3. The casual win rate is much lower because most human players don't backtrack optimally. Allowing unlimited undo nearly closes the gap.
Build all four foundations from Ace to King by suit. Use the tableau (down, alternating colors) and the stock-waste cycle to feed cards onto the foundations. The game ends when all 52 cards have moved up.
Auto-moves the clicked card to its best legal destination — a foundation if eligible, otherwise the first legal tableau column from the left.
Draw 1 deals one stock card at a time, directly playable. Draw 3 deals three face-up but only the top is playable, making the game far harder. Draw 1 wins ~80% of deals; Draw 3 ~5%.
No. With perfect Draw 1 play, ~80–82% of random deals are solvable. Some are mathematically dead from the deal.
The combined stock + waste pile. Stock starts with 24 face-down cards; clicking deals to the waste. When stock empties, the waste typically recycles back — usually unlimited times.
Every new deal shuffles a full 52-card deck with a Fisher-Yates shuffle driven by your browser's random number generator. There is no seed and no solvability check, so some deals cannot be won. The game starts in Draw 1, and switching between Draw 1 and Draw 3 starts a fresh deal.
There is no dragging. You click a face-up card and the game picks where it goes:
When a column's last face-up card leaves, the face-down card underneath turns over by itself.
The stock turns over one card (Draw 1) or three (Draw 3), and only the top waste card is shown and playable. Clicking the empty stock turns the waste back over, with no limit on passes.
Undo steps back one action at a time and remembers the last 200 actions. Auto-complete only works once the stock is empty and every tableau card is face-up. It then sweeps every playable card onto the foundations, and a single Undo reverses the whole sweep.
There are no points, just moves and time. Every action counts as a move, including turning the stock and recycling the waste, and each card placed by auto-complete counts separately. The only thing stored in your browser is your win count. A game in progress is not saved, so reloading deals a new hand. On screens 820 pixels wide or less, the board keeps its size and scrolls sideways within its own area.
Solitaire on Board Gaming Hub is classic Klondike: a single 52-card deck, seven tableau columns, four foundations, and a stock you cycle through the waste. It runs in one HTML page with unlimited undo, smart-click auto-moves, and a toggle for Draw 1 or Draw 3. This guide covers the rules and the habits that turn losses into wins.
The deal puts 28 cards into seven columns — one card in the first column, two in the second, up to seven in the last — and only the bottom card of each column starts face-up. The remaining 24 cards form the stock; the waste and the four foundations begin empty.
The board offers both modes. Draw 1 turns one stock card at a time and every card is immediately playable — roughly 80% of deals are solvable with perfect play. Draw 3 turns three cards but only the top of the packet is live, so cards you need are often buried; solvability drops to around 5%. Learn on Draw 1, then switch to Draw 3 when you want the harder game.
Click any card to auto-move it to its best legal destination — foundation first, then the first legal tableau column from the left. Once every card is face-up, use AUTO-COMPLETE to finish the deal in a single tap instead of clicking each card home.
Prefer a puzzle with no luck at all? Try Sudoku or its companion Sudoku tips guide. For a similar solo pace with tiles instead of cards, see Mahjong Solitaire.